Pokemon Go Releases Battery Saver and The Option to Change Your Trainers Name!
Recently the Pokemon Go page has released a list of updates that include visuals for the Pokemon leaders ingame, and even discusses working on a new Pokemon tracker ingame to help players find Pokemon the right way.
Recently we’ve seen them remove the 3 step feature due to it being broken once being added to the live game, it previously worked in the beta however now they’re implicating a new feature for the Pokemon tracking system.
They also added a feature to help players who drive stay safer, which makes their game unplayable until they confirm they stopped driving. I think this will be a great addition to the game rendering so many trainers lives safer.
Now trainers can change their Trainer name Once and they even added the IOS feature battery saver! With all these recent updates how long do you think it’ll take for them to release trainer battles and trading? Let us know in the comments.
The biggest and most interesting change has to be the new Nearby system, which is now named ‘Sightings:”
UPDATE 11:56PM: Actually, this image from neoGAFFer Toki767 seems to be the real new Nearby system—it actually shows you a picture of the Pokestop where you can find a creature! Very useful.
And here it is in action – it tells you where to go!
For most players who don’t have the new Nearby system, ‘Sightings’ only highlights Pokémon in the immediate general area, rather than teasing you with critters that aren’t actually nearby at all (previously, these monsters were marked as three footprints away). Also, now there’s grass. Yay?
This new system showcases fewer monsters than before, though as commenter Professor Dog pointed out to me, it does get rid of duplicate creatures. That’s a plus. Reports online also indicate that this new system update its monster list more often than the older one, which is good. It means that, while you will have to do some wandering to capture something specific, hypothetically you aren’t flying blind for as long as before.
Despite some improvements, I’m in disbelief that they’ve kept the system this vague considering that nobody could figure out the previous one. But hey, this isn’t permanent. It sounds like Niantic is still fiddling with finding a new system to replace the old ‘Nearby’ one, and that eventually they’ll settle on something better. In the meantime, this test will give them lots of feedback to work with.
Also fixed: battery saver is back, and the game is now awarding the appropriate amount of XP. Hooray!